Developed by the Chinese indie studio Game Science and based on the classic Chinese novel Journey to the West, China’s first AAA game, Black Myth: Wukong, was officially launched on August 20 and quickly became a top seller across multiple platforms, sparking global discussions.
In this episode of our series, we delve into the experiences of Australian gaming vlogger Jesse Young, who combines his own adventures in the game to evaluate it from three perspectives: overall acceptance, Chinese elements within the game, and its difficulty and operating system.
Jesse describes the overall experience as an intricate and exciting journey with a user-friendly interface. “It’s not just a game; it’s an immersive adventure that keeps you on the edge of your seat,” he remarks.
He also highlights how Black Myth: Wukong serves as an excellent window for foreign players to understand traditional Chinese culture. “It’s fascinating to see the rich mythology and folklore come to life,” Jesse notes, expressing delight in seeing domestic developers create games based on Chinese mythology.
The game’s incorporation of Chinese elements has resonated with players worldwide, offering a fresh perspective in the gaming landscape. Jesse emphasizes that the game’s difficulty level strikes a balance, challenging yet rewarding, and praises the smooth operating system that enhances the overall gaming experience.
As Black Myth: Wukong continues to captivate audiences globally, it not only marks a significant achievement for the Chinese gaming industry but also bridges cultural gaps by sharing China’s rich heritage with the world.
Reference(s):
We Talk: 'Black Myth: Wukong' in the eyes of foreign players
cgtn.com